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Assets
Assets are used in the production of a product or service. Format, fidelity, and quantity will change depending on the experience you’re designing for. A physical experience will likely need one set of assets, while a digital experience will need many. Before diving into asset production, it’s best to understand from developers, printers, and manufacturers what assets are necessary and how they should be delivered.
Even if you’re not the designer creating assets, it’s important to have an understanding of what parts of the design need to be assets as well as how formats can affect the final product. With this knowledge, you can better ensure the quality of the design throughout the production process.
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27
Component Library
How do we ensure that designs stay consistent across time and teams? How do we keep ourselves organized?
29
Detailed Design
When are we ready to dive into the details? How do we prioritize what we design for communication purposes?
32
Detailed Documentation
How much documentation is too much documenation? How do we communicate dynamic designs?
33
Design Assurance
How do we ensure quality through execution? What should we expect when collaborating with implementers?